• Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by TheCount · Dec 24, 2013 at 07:20 AM · javascriptgameobjectinstantiatetransformposition

Instantiate as a child at position

Alright so I'm trying to instantiate a gameobject as a child of another game object so that they will move together.

I also want it to be created in the center of the parent gameobject.

here is my code so far:

     Instantiate(zap,Vector3(transform.position.x,transform.position.y,transform.position.z),transform.rotation);
 zap.transform.parent = transform;

where zap is the game object I want to create. When I run this code it is run without an error, but I can't find the gameObject it has created and it doesn't seem to have become a child either. The gameObject instantiating zap is the object running the script. thank you

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by prof · Dec 24, 2013 at 08:22 AM

 var newObj : Transform = Instantiate (zap, transform.position, transform.rotation) as Transform;
 newObj.parent = transform;
Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image TheCount · Dec 24, 2013 at 04:32 PM 0
Share

When I run that code I get a

"Cannot convert 'UnityEngine.GameObject' to 'UnityEngine.Transform'."

error

avatar image prof · Dec 24, 2013 at 08:23 PM 0
Share
 var newObj : Transform = Instantiate (zap, transform.position, transform.rotation)as Transform;

then

avatar image
0

Answer by johnCpr · Jun 14, 2018 at 05:31 PM

 //for who checking this answer after couple of years 
 //Instantiate as a child at position
 GameObject myPrf=  Instantiate (myPrefab, transform.position - new Vector3(0,0,0), Quaternion.Euler(0, 0, 0));
 myPrf.transform.parent = transform;
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image incorrect · Jun 14, 2018 at 05:43 PM 0
Share

It's much better to use Transform.SetParent method because:

This method is the same as the parent property except that it is possible to make the Transform keep its local orientation rather than its global orientation.

Also I think you are missing 'as GameObject' in instantiation line. ;)

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Welcome to Unity Answers

The best place to ask and answer questions about development with Unity.

To help users navigate the site we have posted a site navigation guide.

If you are a new user to Unity Answers, check out our FAQ for more information.

Make sure to check out our Knowledge Base for commonly asked Unity questions.

If you are a moderator, see our Moderator Guidelines page.

We are making improvements to UA, see the list of changes.



Follow this Question

Answers Answers and Comments

21 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Position of a GameObject 2 Answers

Transform Checking on all Array Objects (JS) 3 Answers

Locating Position of Object not Working? 2 Answers

Instantiating from an object that's in an array 1 Answer

hello there I am Trying to Instantiate a 1 of 5 GameObjects 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges