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Question by varunstorm · Dec 27, 2013 at 11:11 AM · sizefontdisplay

How to increase font size of text displayed

I have a code snippet that displays some text on the screen. Is there any way to increase the font size and the font itself

This is the display code-

 public var mess: String = "Hello";
     
     function OnGUI() 
     }
         GUI.Label (Rect (10, 30, 1000, 20),"Word: " +mess);
     }
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Answer by Eric5h5 · Dec 27, 2013 at 11:13 AM

Make a GUIStyle where the fontSize is the desired size and use that style in the label.

 var myStyle : GUIStyle;
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avatar image varunstorm · Dec 27, 2013 at 11:23 AM 0
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can u give me a code example for this

avatar image varunstorm · Dec 27, 2013 at 11:26 AM 0
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Can u give me an example code to do this

avatar image ShadoX · Dec 27, 2013 at 01:45 PM 0
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 GUIStyle style = new GUIStyle();
 style.fontSize = 130;
 GUI.Label (new Rect (10, 10, 100, 20), "text", style);

Adjust the other style variables to your liking as it seems to use black color by default (it's usually white)

avatar image varunstorm · Dec 28, 2013 at 05:21 AM 0
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Dear ShadoX

When I do this the result is

alt text

Why is the text displayed twice

Is there something I missed

PS: I have changed the value of the variable "mess"

avatar image ShadoX · Jan 04, 2014 at 11:06 AM 0
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Sorry, the picture isn't working for me, could you upload it again? Perhaps you have "GUI.Label(.." twice somewhere?

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Answer by sath · Jan 04, 2014 at 12:46 PM

Also you can do this:

 var textStyle : GUIStyle ; //change settings from inspector
 var mess : String = "Hello";
 var resizeFont : float = 0.2;//change this to resize font (min=0,01 - max=0,5)
 
     
 function OnGUI(){
     //FONT RESIZE
     textStyle.fontSize=Mathf.RoundToInt(Screen.height * resizeFont);
     
     GUI.Label (Rect (10, 30, 1000, 20),"Word: " + mess , textStyle);
 }
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