Hello community, i’m currently using an Physics.Raycast in order to detect an object which works fine, now i want to make the raycast detect two layers, in order to execute seperate tasks. my question is, how do i distinguish between the two layers like in this draft below?
if (Physics.Raycast (ray, hit, Mathf.Infinity,twolayered))
if(hit.transform == layer1) ← how is this setup?
do this
if(hit.transform == layer2) ← how is this setup?
do that
i’ve tried something like: hit.transform.layer == LayerMask.NameToLayer(“examplelayername”)