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Question by okokok126 · Jan 07, 2014 at 07:15 AM · laglinux

Linux Rotate Screen(resolution 768*1360) Problem

Hello everyone,

I have written a 3D game use unity 4.3.1. For some reason, I need to rotate screen into a "portrait" position(resolution 768*1360) for t$$anonymous$$s game.

It run fine on Windows 7. But it has some problem when I run it on Ubuntu 12.04.

Each GameObject I move it's position in Update() function, has some problem.

It Jsut like "Lag", regularly lag, but not every object.

I have tried different ways to solve t$$anonymous$$s problem.

  1. Add AnimationCurve in script to move GameObject.

  2. Even I just move it like t$$anonymous$$s

    void Update() { transform.Translate(0, 0, Time.deltaTime); }

  3. I also change the nvidia driver settings, but it still not working. I installed nvidia drivers for my mac$$anonymous$$ne, and they run fine. I try to run t$$anonymous$$s game on different mac$$anonymous$$ne(Ubuntu), but it still has same problem.

All solution I tried it still has same problem.

Can someone help me? thanks.

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