How can I make multiple collision detections work with one object?

I have a little cube player and it have it colliding with the floor. It works properly and loads up a scene, but when i try to get the player to collide with a different object to “collect” it, its as if its colliding with the floor and loads up the “game over” scene. So to recap, no matter what the player collides with, it will always “die”. Anyone know whats going on? Thanks :slight_smile:

Probably by putting multiple triggers.If not,ignore this.