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Question by Owen Burk · Jan 14, 2014 at 01:17 AM · blendermecanimanimations

Can't assign motion in mecanim

I am using a model with animations I imported from Blender. I may have done this wrong but I don't think so. I am using mecanim (or trying to) but when I create a new state and try to drag an animation on the motion slot it won't go there, it just stays blank.

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avatar image getyour411 · Jan 14, 2014 at 01:20 AM 0
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If you haven't already done so, try a tut vid

http://forum.unity3d.com/threads/159894-$$anonymous$$ecanim-Unity-4-0-starter-tutorial

avatar image Owen Burk · Jan 14, 2014 at 01:21 AM 0
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I will do that. PS you just answered my last question.

I have used mecanim before but it wasn't with my own model/animations.

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Answer by rfuhrer · Mar 22, 2019 at 07:19 PM

Having the same issue! Had it once before but can't remember how I solved it. My guess is restarting Unity

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