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Question by Kennyist · Jan 16, 2014 at 09:20 PM · c#guinetworkingnetwork

How would you set up a Lobby Scene?

I'm having trouble setting up a lobby scene, I've tried a few ways but there are always issues. my last try was a lobby Manager script that managed player joining and displayed the GUI apart from a Text entry box that was on a seperate script on the spawned player, chat messages where then sent to the manager and displayed.

But when a second player joined the GUI would not display for them.

Im now thinking of doing somethng like this:

alt text

Would this be going in the right direction or just making things allot harder.

untitled-1.png (124.3 kB)
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Answer by rodude123 · Jan 16, 2014 at 10:15 PM

This would make it all lot harder just make one script

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avatar image Kennyist · Jan 16, 2014 at 10:23 PM 0
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I've tried a one script method but it always messes up for one player, such as the GUI not showing up for anyone who joins.

avatar image iwaldrop · Jan 17, 2014 at 01:03 AM 0
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