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Question by Gaello · Jan 20, 2014 at 05:34 PM · gyroscopewindows phone 8gyro

Windows Phone 8 & Gyro

Hi there!

Is Unity supporting gyroscope in Windows Phone 8? Because it doesn't work... I tested my prototype on Lumia 820 & 920. On both gyro doesn't work, but same project work perfectly on my BB Z10.

Any ideas? We need gyro on WP8 to our projects.. :/

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Answer by Gaello · Jan 21, 2014 at 06:50 PM

Gyro on WP8 is turn off by default...

Input.gyro.enabled = true;

solved problem ;)

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avatar image anubhav756 · Mar 25, 2014 at 05:46 PM 0
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Hi...

I was trying exactly the same thing....but it didnt work for me... I am using a character controller for an fps game using gyro for rotation...

Is this code correct...??

void Update() { .....

 Input.gyro.enable = true;

 //rotate the character controller
 transform.rotation = Input.gyro.attitude;
 ......

}

also, is there any problem writing enable in Update()... also, is the following code better/correct...??

transform.Rotate(0, Input.gyro.rotationRate.y, 0);

(im just rotating it across y axis...)

Thanks in advance... :D

avatar image Gaello · Mar 25, 2014 at 09:45 PM 0
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use Input.gyro.enable = true; in Start :)

also you should look at this: http://blog.heyworks.com/how-to-write-gyroscope-controller-with-unity3d/

good luck :)

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