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This question was closed Jan 23, 2014 at 10:34 AM by Benproductions1 for the following reason:

Too subjective and argumentative

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Question by Nidre · Jan 21, 2014 at 09:48 AM · performanceoptimizationmemorygarbage-collection

Reasonable heap alloc. per second and total ?

Hello,

I would like have your opinions about the following topics;

1 - What is a reasonable total heap size for an Android project.

2 - What is a reasonable heap allocation per second or per frame.

Note : I am aware that those questions vary greatly between project. I am not asking about what is correct or wrong. Just wanted to have your ideas and experiences about it.

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avatar image Benproductions1 · Jan 23, 2014 at 10:34 AM 0
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This is too subjective and argumentative for a straight, technical answer. Especially since there are many android devices. This should be asked on the forums ins$$anonymous$$d of here.

avatar image Nidre · Jan 23, 2014 at 11:20 AM 1
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Hmm. You may be right. Forum topic can be found if anyone is interested ; http://forum.unity3d.com/threads/224169-Reasonable-heap-alloc-per-second-and-total?p=1494264#post1494264

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