Loading component by superclass.

Is there a way to load a subclass by a given superclass.

For example I have these two classes:

class SuperClass : MonoBehaviour {
}

class SubClass1 : SuperClass {
}

Then I have a game object prefab which has SubClass1 on it, and I want to get any component that inherits from SuperClass (so in this case SubClass1):
gameObject.GetMostSubComponentBySuper();

GetComponents() will return an array of any class that is the specified type. Derived classes are, by definition, also the type of their superclasses. Thus gameObject.GetComponents< SuperClass >(); will return any SuperClass and SubClass1 Components found on the GameObject. You can then iterate over the array and pick any and all elements which meet your requirements.