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2
Question by AFGreco · May 04, 2011 at 03:47 AM · android

Android Unity Remote Won't connect

Hello,

I am having a hell of a time getting unity remote working. I have the SDK path setup in my preferences to the newest build 'C:\Program Files (x86)\Android\android-sdk'. I have turned on USB Debugging and Allow mock locations. I made sure my drivers were installed and I can see it listed with adb.exe. Yet with all this, when I open the remote it simply says to press start in the game, even once I already did.

I was told that an android license is not needed to use this, but that can be the only thing I can think of. I have a Unity Pro license on iOS but I want to develop on my PC since I am not using any of the iOS API calls except touches. I was told in the chat i can use the Android remote for this without a license to the android builder and this seemed like a great alternative.

I also disabled my firewall in case that was an issue, but since it was direct COM / USB connection i figured it was not.

If there is anything I can be missing please let me know!

Thanks in davance,

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avatar image gus.du · Feb 08, 2012 at 03:45 PM 0
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Actually, your firewall may prevent Unity from connecting to the device even thru USB.

avatar image LawyerOfGod · Dec 19, 2013 at 02:36 PM 0
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have someone tried using a chinese game console "JXD ?

avatar image Bunny83 · Dec 19, 2013 at 02:39 PM 0
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@LawyerOfGod:
First your post is not an answer to the question. Second if you have a similar problem but with different hardware and the solutions listed here doesn't help, post a new question.

I've converted your answer into a comment.

ps. You might don't have the right USB adb driver installed

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Answer by madfad · Feb 22, 2015 at 08:24 AM

I've been having similar issues with my LG G3, and came across this thread. For anyone who's reading, and is still having the issue, closing bluestack solved the Unity Remote 4 not working problem for me. Note that I was able to "build & run" to the device even with bluestack running. Thanks plugboy for posting the answer above.

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Answer by InTrance · Apr 08, 2020 at 03:34 AM

In my case the problem was the path of the SDK. My default path was ".../.../...\SDK". That last inverted slash was causing the problem. I corrected it to be ".../.../.../SDK" by unchecking the checkbox and it worked like a charm.

Thanks for the indications so far!

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