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Question by AFGreco · May 04, 2011 at 03:47 AM · android

Android Unity Remote Won't connect

Hello,

I am having a hell of a time getting unity remote working. I have the SDK path setup in my preferences to the newest build 'C:\Program Files (x86)\Android\android-sdk'. I have turned on USB Debugging and Allow mock locations. I made sure my drivers were installed and I can see it listed with adb.exe. Yet with all this, when I open the remote it simply says to press start in the game, even once I already did.

I was told that an android license is not needed to use this, but that can be the only thing I can think of. I have a Unity Pro license on iOS but I want to develop on my PC since I am not using any of the iOS API calls except touches. I was told in the chat i can use the Android remote for this without a license to the android builder and this seemed like a great alternative.

I also disabled my firewall in case that was an issue, but since it was direct COM / USB connection i figured it was not.

If there is anything I can be missing please let me know!

Thanks in davance,

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avatar image gus.du · Feb 08, 2012 at 03:45 PM 0
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Actually, your firewall may prevent Unity from connecting to the device even thru USB.

avatar image LawyerOfGod · Dec 19, 2013 at 02:36 PM 0
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have someone tried using a chinese game console "JXD ?

avatar image Bunny83 · Dec 19, 2013 at 02:39 PM 0
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@LawyerOfGod:
First your post is not an answer to the question. Second if you have a similar problem but with different hardware and the solutions listed here doesn't help, post a new question.

I've converted your answer into a comment.

ps. You might don't have the right USB adb driver installed

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Answer by Dreamora 1 · May 04, 2011 at 05:20 AM

Ensure to restart the editor after connection, the running unity session will not pick it up

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avatar image AFGreco · May 06, 2011 at 07:56 AM 0
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That did not work, but I kind of just gave up =/

avatar image NestorAlgieri · Sep 22, 2011 at 07:00 AM 1
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I want to give Dreamora 1 a thumb but it won't let me. That answer solved it for me!!!

avatar image insominx · Jun 12, 2012 at 10:55 PM 0
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I had the same problem but this did appear to fix it. I'm using the Sony Xperia Play.

avatar image vinnyhassell · Aug 27, 2014 at 07:47 PM 0
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Worked a treat for me thankyou, I'm connecting a Galaxy Tab 3 to Unity, as you say Unity doesn't pick up the device if it's plugged in when Unity is already running. So leaving the device connected and a quick restart of Unity fixes the problem!

avatar image belobig · May 28, 2015 at 08:32 PM 0
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Restarting Unity Editor while Unity Remote was open on my Galaxy S5 worked for me, too! Thanks!

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Answer by nattard · Jul 15, 2011 at 01:35 PM

Some guys encountered this kind of problem with HTC Wildfire S and this is how they solved the issues http://gamedev.stmartins.edu/2011/07/getting-unity-remote-for-android-working-on-windows/

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Answer by mesho · Feb 01, 2012 at 02:33 AM

when the Unity is Opened : 1- connect your Android device with the USB cable 2-open the Unity remote application on the phone 3-on your computer close Unity and re-open it again 4- hit play on the editor , it suppose to work but little slow with lowe resolution

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avatar image NaumanH · Jan 04, 2014 at 11:05 PM 0
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Worked. $$anonymous$$y SD$$anonymous$$ was installed but remote was not working, following these steps worked.

Thanks

avatar image Ramachandran · Sep 14, 2015 at 01:34 PM 0
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you are just a genius bro. For this little thing i had spent a day but i didn't found any clear explanation like your's

avatar image dovankhanh1994 · Dec 10, 2015 at 04:26 PM 0
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it worked for me. Thanks

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Answer by vlePa · Mar 05, 2012 at 03:01 PM

I got Unity Remote to work with Android free trial licence and my HTC Desire S phone on OS X.

These are my steps:

  1. Download Android SDK

  2. Run Android SDK through terminal

  3. Install the items offered by the SDK

  4. Restart machine

  5. Open Unity, go to preferences and browse to the SDK folder on disk

  6. Close Unity

  7. In Application/Development, activate USB debugging and Allow mock locations on the device

  8. Connect device

  9. Open Unity Remote

  10. Open Unity

  11. Click play

Works, tho with low resolution images and a fps drop.

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avatar image Picnic44 · Sep 24, 2014 at 11:23 PM 0
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I have followed all these steps and it still doesn't work. I am using a Samsung Note 2. Is there anything I should see changing in unity or any other way to find what I'm missing or didn't do right? Cheers

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Answer by plugboy · Nov 04, 2013 at 04:40 PM

I have similar issues for using my HTC sensation XL as remote also. Finally I resolved the issue~ I've done many things including installing the proper driver, updating the Android SDK, and follow someone's suggestion on uninstalling HTC sync, etc

but 1 critical thing for me to work which other didn't mentioned is that if you have bluestack installed, you need to quit bluestack first to make it work. Otherwise, it seems to me that bluestack will interrupt the remote. you may also notice that if you use "build & run" with bluestack not quited, you can't push the app into your devices.

So you may want to check in your window's bottom right corner tray and make sure bluestack is quitted first when you use the remmote.

Good luck!

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