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Question by Chase · May 04, 2011 at 10:56 PM · blender

How Do you take a model from blender and put it into unity

i have made tons of models for unity but i dont know how to put them in.

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Answer by Meltdown · May 04, 2011 at 10:58 PM

Export the model as an .fbx file, then simply copy the model into your projects 'Assets' folder. When you focus on the Unity window again, the Assets folder will refresh and you can then drag your model onto the scene window and it should appear.

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Answer by DaveA · May 04, 2011 at 11:39 PM

Actually, you should just be able to have the .blend models in your Asset folder (or subfolder thereof), as Unity reads Blender files directly.

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avatar image spark046 · Dec 29, 2015 at 01:43 PM 0
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So I've made a simple texture in Blender, and I saved it to my assets folder as a .blend AND a .fbx file, but when it appears in Unity, I try to drag it into the scene window, but it doesn't work. (Sorry for bad English)

Update: So I just changed it to an .fbx file, but I didn't actually export it. Now I can use it properly, .blender still doesn't work however

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