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Question by Vadymka · Jan 27, 2014 at 08:29 PM · camerafollow

In camera follow script, the camera doesn't look "forward"

Hello, im making an android game, all the scripts for camera follow i used, all gave this
result:

http://s3.postimg.org/ernq6xxhv/screenshot_1230.png

the same script i got from a tutorial, in the tutorial camera follow was perfectly, i think it's because of the car?

Thats the second script i used. same result

 var target : Transform;
 var distance = 3.0;
 var height = 3.0;
 var damping = 5.0;
 var smoothRotation = true;
 var rotationDamping = 10.0;
 
 function Update () {
 var wantedPosition = target.TransformPoint(0, height, -distance);
 transform.position = Vector3.Lerp (transform.position, wantedPosition, Time.deltaTime * damping);
 
 if (smoothRotation) {
 var wantedRotation = Quaternion.LookRotation(target.position - transform.position, target.up);
 transform.rotation = Quaternion.Slerp (transform.rotation, wantedRotation, Time.deltaTime * rotationDamping);
 }
 
 else transform.LookAt (target, target.up);
 }
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avatar image Vadymka · Jan 28, 2014 at 08:02 PM 0
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BU$$anonymous$$P......

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