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Question by scipiothegreat · Feb 03, 2014 at 02:28 AM · animationmecanim3d models

Twisted hand using Mecanim

The model I have is set up to have its avatar copied from a different model. When the animation is played, the left hand is twisted in a knot. If I disable the animator, I can manually fix this by selecting the hand and rotation 180 degrees, and by rotating the fingers together by 180 degrees. Any idea what could be causing this? alt text

badhand.png (143.7 kB)
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