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Question by SpeedySpikes · May 07, 2011 at 04:25 PM · modules

Unity and Trackers

I've made some modules in MODPlug Tracker, but Unity doesn't directly play ITs that I've made. Unity plays them when I export them to XM, but the effects that I slapped on don't appear in XM format. PLEASE help!!!

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Answer by SpeedySpikes · Jun 12, 2011 at 11:07 PM

I've got it!!!!!

You have to use MODPlug Tracker 1.17.02.54!!! The later versions have some kind of file format hack that Unity doesn't like!

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Answer by superpig · May 08, 2011 at 12:28 AM

XM isn't audio data, but more, it's instructions to the XM playback engine (like 'start playing C4' and 'stop playing E#5'). This means that playing back an XM file on different playback engines might give different results. My guess is that the effects supported by MODPlug Tracker are either not supported or use different instruction codes in Unity.

The simplest way to make sure that your music sounds exactly the same in both MODPlug and Unity is to have MODPlug render the file to WAV, and then convert that to MP3 or something for inclusion in your game.

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avatar image SpeedySpikes · May 08, 2011 at 08:02 PM 0
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When an IT file shows up in Unity, it shows an IT file with 64 channels (this one in particular only has 11) and refuses to emit any sound when I press play. I'm going to try to make a $$anonymous$$OD from a regular $$anonymous$$IDI and put it in Unity without making any changes to see what it does.

avatar image superpig ♦♦ · May 08, 2011 at 09:49 PM 0
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Is there any particular reason why you need the files to be $$anonymous$$OD or IT, rather than mp3?

avatar image SpeedySpikes · May 12, 2011 at 09:19 PM 0
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I want to save disk space. A fraction of my file size depends on music, and I want it as small as possible. The original files are in $$anonymous$$OD format anyway.

avatar image SpeedySpikes · May 15, 2011 at 09:50 PM 0
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Sonic the Hedgehog 4: Episode 1 is only 45 $$anonymous$$B on the Wii, but reached 86 $$anonymous$$B on the iPhone. This was mostly due to the music difference, with a form of $$anonymous$$IDI on the Wii and $$anonymous$$P3 on iPhone.

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