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Question by mavii_ege · Feb 05, 2014 at 07:42 AM · lightflashlight

Flash light off on start

Hi i get my flashlight script working but when i debug/run the game its starts on i want it to be closed at first how do i do that Script #pragma strict

 function Update () 
 {
     if (Input.GetKeyDown(KeyCode.F))
     {
       if(light.enabled == false)
       {
       light.enabled = true;
       }
       else
       {
       light.enabled = false;
     }
    }
   
 }
 
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Answer by getyour411 · Feb 05, 2014 at 07:42 AM

 function Start() {
 light.enabled = false;
 }

Please review https://docs.unity3d.com/Documentation/Manual/ExecutionOrder.html

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