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Question by AtomicMarine · May 08, 2011 at 12:17 PM · vector3iphonetouchspace

iPhone Real World Touch Detection.

Is there a way to get where the player touches the screen and translate that into real space like a Vector3 because I know we can get an x and a y co ord for iPhone touch but can one convert that to an xyz or is it possible to have where someone touches a 3D space it translate that?

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Answer by Cyb3rManiak · May 08, 2011 at 12:53 PM

Do you mean something like Camera.ScreenToWorldPoint?

Because it's really hard to understand from your question what you want to accomplish exactly...

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avatar image AtomicMarine · May 08, 2011 at 01:07 PM 0
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hmm similar to that, But yea I have worked a way around it thanks for your help anyway

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