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This question was closed Feb 06, 2014 at 06:29 AM by AlucardJay for the following reason:

Duplicate Question : http://answers.unity3d.com/questions/632456/flash-light-off-on-start.html

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-1
Question by mavii_ege · Feb 06, 2014 at 06:12 AM · sceneflashlightbasic

Closing flashlight on scene load

İ got my script running but when i debug the game flashlight starts open how do i fix it ? my code #pragma strict

 function Update () 
 {
     if (Input.GetKeyDown(KeyCode.F))
     {
       if(light.enabled == false)
       {
       light.enabled = true;
       }
       else
       {
       light.enabled = false;
     }
    }
   
 }
 
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Answer by getyour411 · Feb 06, 2014 at 06:12 AM

How is this any different

http://answers.unity3d.com/questions/632456/flash-light-off-on-start.html

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avatar image mavii_ege · Feb 06, 2014 at 06:48 AM 0
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sorry i was trying to post from tablet it was very buggy posted couple of times i guess thanks for help

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