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Question by Irresponsavel · Feb 07, 2014 at 05:49 PM · collisionrigidbodysee through

How to make a Collision NOT smooth!?

I'm working on a simple game, one more Slender game ^^ So I made my models, houses, platforms, ETC... But when my capsule player enter in collision with the walls, the camera can see through! and I think this is because it make some kind of "smooth" Collision, please can someone help me?

Don't need to be the way I want, I just don't want to see through the walls, but I don't walt to keep placing box colliders on the wall too, hahaha

Thanks for now!

and sorry for my english, Greetings from Brazil!

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Answer by Ashish Dwivedi · Feb 08, 2014 at 08:38 AM

You can add a physics material to your collider and set static friction and dynamic friction, bounciness to fulfill your requirement. I hope this would help you...

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