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Question by michael 4 · May 09, 2011 at 02:54 PM · linerendererbillboard

Can a line renderer not billboard?

I need to create a fence script that procedurally places a fence that follows a set path.

The line renderer would be perfect for this if it did not billboard. The fence is simply a texture that needs to get mapped to an extruded plane that follows set points.

Is there a way to keep the line renderer from billboarding the line?

Thanks

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Answer by efge · May 09, 2011 at 09:49 PM

(Not really an answer to your question, but ...)
You could take a look at the Tron Trail script of the Procedural Examples.

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Answer by nipunasudha · Nov 15, 2018 at 10:56 AM

I found a solution! Just use the alignment property in the inspector. Refer to the documentation here: https://docs.unity3d.com/ScriptReference/LineRenderer-alignment.html

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Answer by Eric5h5 · May 09, 2011 at 10:59 PM

No, the line-renderer behavior can't be changed.

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