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Question by user-12612 (google) · May 10, 2011 at 12:19 PM · performancewebplayermacissueos

Preformance difference between build on macOS and Windows

We are building a simple race game for web.

Just checking if anyone else have the same kind of weird problem. We have 8 dev pcs where 4 are iMacs. The same build runs with 130 fps on the windows machines, but varies between 13 and 130 on the macs.

Is there a known issue with the Unity3d Mac version?

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avatar image Jean-Fabre · May 10, 2011 at 12:37 PM 0
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I actually witness the opposite behavior... running a lot of physics stuff tho. running better on mac than windows.

avatar image Henrique Vilela · May 10, 2011 at 01:52 PM 0
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Are the specifications of your Mac machines equivalent to your PCs? If it's not equivalent it's not a fair comparation

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