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Question by Alex 9 · May 11, 2011 at 09:10 PM · gameobjectobjectenemytargetlook

target and look at random enemies

I'm not exectly sure on how to have an object look at a random target. I know i have to use the

LookAt(target);

or somet$$anonymous$$ng like that. But the t$$anonymous$$ngs i want it to target all have the same name. They are all named "Enemy(Clone)". How do I make the object look at a random enemy when they all have the same name?.

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Answer by GesterX · May 11, 2011 at 10:07 PM

Use FindGameObjectsWithTag. Make sure you have all your enemies tagged and then do somet$$anonymous$$ng like t$$anonymous$$s...

//an array of gameObjects var enemies : GameObject[]; //the target var theTarget : GameObject;

var rand;

//a function to look at a random enemy function LookAtRandomEnemy(){ //fill the array with all gameobjects tagged with Enemy enemies = GameObject.FindGameObjectsWithTag("Enemy");

//A random number between 1 and the number of enemies rand = Random.Range(1, enemies.Length)

//set the target as the enemy at the position rand in the array theTarget = enemies[rand];

//look at the target LookAt(theTarget); }

Now just call t$$anonymous$$s when you want to look at a random enemy.

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avatar image zeromilesvega · Jan 10, 2018 at 09:14 AM 1
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Using a random number between 1 and the array length would miss the first element. Use... rand = Random.Range(0, enemies.Length()); ...instead

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