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Question by Tweebiebird · Feb 17, 2014 at 05:17 AM · c#animationsend message

SendMessage not working While Animator is Enabled

I have been using SendMessage to handle a simple inventory system. However objects with an Animator on them will no longer receive the message(I am assuming t$$anonymous$$s based on the fact that the Debug.Log message doesn't get sent). If I comment out the Animator code and disable the component then the message will again be received

 using UnityEngine;
 using System.Collections;
 using System.Collections.Generic;
 
 public class Tarren : MonoBehaviour {
 
     private GUIText Conversation;
     //private Animator TalkingAnim;
     private Inventory script;
     private bool bool1 = false;
 
     void Start () 
     {
         //TalkingAnim = GetComponent<Animator>();//Gets the Animator
         Conversation = GameObject.Find ("Conversation").GetComponent<GUIText> ();
         script = GameObject.Find("Lizzie").GetComponent<Inventory>();
         Debug.Log ("Tarren");
     }
     
 
     void Update () 
     {
     
     }
 
     void InteractionStart (){
         Debug.Log ("Tarren");  // T$$anonymous$$s Doesn't Show Up in the Log
         //TalkingAnim.SetBool ("TalkingBool",true);
         if (script.Items.Contains ("Sheet Music") == false) {
         
                         if (bool1 == true) {
             
                                 script.Items.Add ("Sheet Music");
                                 Conversation.text = "Hello";
                         }else    
                         {
                             bool1 = true;
                             Conversation.text = "Hello2";
                         }
                 } else 
                     Conversation.text = "Hello3";
 
 }
 
     void InteractionEnd() 
         {
         Conversation.text = "Goodbye";//Changes the On screen text to Goodbye
         //TalkingAnim.SetBool ("TalkingBool", false);
         }
 
 }
 
   



I am very confused and have no idea how to fix t$$anonymous$$s. All other objects without Animators work fine. Any help would be greatly appreciated

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