Why is my climbing script not working?

So I am very new to unity and C# and want to make a small level for fun. I would like to be able to make it so when the player walks towards the wall the automatically climb up it (No animations yet) So I created a cube and made it a trigger and invisible. I have made a small script but cant figure out what is stopping it from working. This error message comes up (Expression denotes a type', where a variable’, value' or method group’ was expected)

Here is my code: using

UnityEngine;
using System.Collections;

public class FenceClimbing : MonoBehaviour {
	void OnTriggerEnter(Collider other){
	transform.position += Vector3 (0, 1, 0);
		}
}

Can you please tell me what is wrong and why?

In C#, line 6 needs to be:

transform.position += new Vector3 (0, 1, 0);