Hello, guys. I’m kinda stuck here.
Problem: I’m making a fishing village, and the map is ‘divided’ into two parts: ground with houses, trees, etc, and the other one is beach, descending under water.
I don’t want to edit it manually, like, lowering one part and hightening other, 'cause it looks dull - I’m no good as terrain designer.
Can I make Terrain Toolkit somehow generate terrain, one part of which will be lower (below sea level, so to say), and the other one will be above?
Or can you suggest any other terrain generation tool for making this?!
I attach the image of how it should look like (just for you to have an idea), but you know, more detailed and live
[22405-unity%202014-02-19%2015-10-51-91.jpg|22405]