How to add team deathmatch bots like in CoD into unity?

I have been working on a multiplayer game and have been doing great but I feature I would like to add is the ability to add team deathmatch bots just like in call of duty that randomly patrol all over the map and kill who ever is on the opposite team. however I have looked all over for this but all the ai packages i’ve seen all included a few waypoints which allowed the ai to walk within a small area of the map so that does not work at all for me. whhivh is why I am asking somebody if they know of anything that would allow me to add this feature to my game. Thank you

Well… you have to, obviously, make your own AI or use one that is provided. I would suggest having a “run to cover” AI, that will scout out for targets within a given radius and will deal damage to them.

For moving around, you should try the A* algorithm/pathfinding. A basic information guide on how it works can be found here, and a YouTube video tutorial can be found here.

Hope I understood your point! If not, comment and tell me what I have done wrong and I will attempt to fix it :smiley:

If you have Unity Pro you could handle the movement via the NavMesh system. However i do belive that requires extencive Ai programming.
If you are looking for something moore simple i found a video here.