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Question by StephenLTGAMES · May 15, 2011 at 10:34 PM · meshplayerinvisiblehiding

How could i make my character invisable - but allow my player to still be damaged

I basically would like a refrence to something that would allow me hide my player model in third person but still allow a bullets to damage my player.

For example objectIsInvisable?


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Answer by save · May 15, 2011 at 10:56 PM

You could alter this via the renderer, if you put something similar to this on your character:

var thirdPersonCamera : Camera;
function Update() {
if(thirdPersonCamera.enabled)renderer.enabled = false;
}

The object will still remain visible to rays, collisions and such, just hidden from the camera.

To check if the object is visible you could use:

static var playerIsVisible = true;
var playerObject : Transform;
function Update() {
if(playerObject.renderer.enabled){
playerIsVisible = true;
} else {
playerIsVisible = false;
}

Then via another script access this via thisScript.playerIsVisible

Does this answer your question or were you after something different?

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Answer by Dreamer · May 16, 2011 at 01:52 AM

You just disable renderer to be invisible and enable it to be visible again. The character still exist except it is not displayed.

this.gameObject.renderer.enabled=false;

this.gameObject.renderer.enabled=true;

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