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Question by gnk · Feb 25, 2014 at 04:06 PM · displayopenglarmv7

Textures not showing on iPhone 5S, iPad Air

I'm developing a basic 2d app with simple textures and animations - no shaders, extra cameras or anything like that using 4.3.4. App works as expected on iPhone up to 5 and all but latest gen iPads (Air and mini retina). On the newer devices - iphone 5S and iPad Air - gui text shows up but textures do not. Also the text is not redrawn so text that is supposed to get replaced remains on screen and new text gets rendered over it.

Any one else experience this? Any fixes?

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avatar image jdellis23 · Feb 26, 2014 at 10:41 PM 0
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I am having the same issue. Can someone please help?

avatar image SplashHero · Feb 26, 2014 at 10:45 PM 0
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Make sure your culling mask is set to everything, as well as having an orthographic camera might cause strange things to happen. But if your game is working fine on everything up to 5 then I am not entirely sure what could be causing this, most likely a glitch or compatibility issues. :(

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Answer by jdellis23 · Feb 28, 2014 at 12:54 AM

This issue is related to your 'Main Camera' . Make sure the camera's 'Clear Flags' is set to 'Skybox'. Seems like there is an issue with orthographic cameras being set to 'Don't Clear' in phone5s.

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Answer by greyzone · Jan 21, 2015 at 09:00 AM

I was having issues with getting my game to run on the iPad Air. The textures were rendering fine on the iPad 4, but not on the iPad Air. After adjusting the camera clear flags from "don't clear" to "skybox" the game works identical on the iPad Air as it does on the iPad 4!

Thank you jdellis23!

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