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Question by PaxForce · Mar 03, 2014 at 11:50 AM · inputmultiplayerinputmanagergamepad

Is Unity able to utilize 10 gamepads at once?

I would like to make a DynaBlaster style game in Unity for 10 players. Is it possible to set it in the Input manager so it recognizes and actually uses 10 gamepads at once?

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Answer by PaxForce · Mar 20, 2014 at 10:48 PM

Yes, Unity is able to utilize 10 gamepads. I bought a USB hub and 10 gamepads and after a tough struggle I finally managed to get it working. If anyone encounters the same problem, just give me an echo, and I'll help you.

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Answer by pafla · Mar 03, 2014 at 02:36 PM

Yes. http://docs.unity3d.com/Documentation/Manual/Input.html

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