space shooter tutorial, cannot move player

Hi was wondering if someone could help me with this, ive just started the space shooter tutorial, Ive got to step 6 “moving the player”, I did the first part of the code

using UnityEngine;
using System.Collections;

public class PlayerController : MonoBehaviour 
{
    void fixedUpdate ()
	{
		float moveHorizontal = Input.GetAxis ("Horizontal");
		float moveVertical = Input.GetAxis ("Vertical");

		Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
		rigidbody.velocity = movement;
	}

} 

no compile errors of any kind, when I go to play mode with the “game” window selected, I cannot move the player with the keyboard, ive tried using the arrow keys and wsad, the ship just stays in one spot with the engine running. Thank you

Your issue is that ‘fixedUpdate’ should be ‘FixedUpdate’ with an upper case ‘F’. Case matters in C#, and it is pretty easy to incorrectly the name of a callback.