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Question by Demigoth · Mar 08, 2014 at 07:32 PM · panel

NGUI hide and show panel working weird...

Hi guys, sorry to bother but I was writing a script to show or hide a panel using NGUI, and I got it working but its bugging out, meaning I have to click twice on the buttons once I use it for the first time, so I was wondering if there is something I am coding wrong, here is the code... To explain what the code does, I have the options panel hidden, when I press the "options" button it shows the panel, inside the panel there is a "done" button that when is pressed closes the panel again, both use the same code, and it basically checks the status if the window is active or not using the isActive private bool.

 using UnityEngine;
 using System.Collections;
 
 public class ButtonOptions : MonoBehaviour 
 {
     public GameObject optionsPannel = null;
     private bool isActive = false;
 
     void OnClick()
     {
         if (isActive == false) 
         {
             NGUITools.SetActive (optionsPannel, true);
             isActive = true;
         }
         else
         {
             NGUITools.SetActive (optionsPannel, false);
             isActive = false;
         }
     }
 }

So any help would be greatly appreciated.

Thanks in advance, Victor

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