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Question by Neitrosha · Mar 11, 2014 at 09:57 PM · meshmaya

Unity makes a duplicate of a created model (after "transfer maps")

Sorry if the title is not clear enough.

I used transfer maps to bake an in-game model based on the $$anonymous$$gh-res one and that is what I get when it goes into Unity:

alt text

When I looked what t$$anonymous$$s mesh consists of, I've found that it has the previous result when I used "transfer maps": alt text

Somehow I need to get rid of "env7_king". Maya doesn't see anyt$$anonymous$$ng in the $$anonymous$$erarchy, $$anonymous$$story is cleaned up...

Hope somebody can help me with t$$anonymous$$s issue.

king.png (88.8 kB)
king.png (13.3 kB)
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Answer by Neitrosha · Mar 11, 2014 at 10:01 PM

I have figured it out.

If someone comes across t$$anonymous$$s problem:

Go to maya, click "display-show all" and you will the t$$anonymous$$s strange duplicate even though it is not displayed in the $$anonymous$$erarchy.

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