I am really new to Unity, just downloaded the Free version. I created a project on my Mac laptop, create a git repository and followed this tutorial to create a bare remote repository in order to clone it on my Windows desktop.
The repository on Dropbox has a .gitignore file and no Library folder. The project is set to Visible Meta Files and Force Text for serialization.
The problem is when I create a new project on my Windows machine and clone the project from Dropbox. I open the project, the Assets are there, but the game objects in the Hierarchy are gone.
What am I missing in order to start developing on my Window machine as well?