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1
Question by itinerary · Mar 12, 2014 at 08:20 PM · c#variablegetcomponenttype

Is it possible to use a variable as a Type?

For instance:

Type myType = new Type //initialize somehow? I can't initialize System.Type as it is an abstract

//make changes to myType

myGameObject.GetComponent < myType >();

If this is possible, could you also then please demonstrate how to pass this to a function?

Many thanks

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avatar image perchik · Mar 12, 2014 at 08:20 PM 0
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What are you trying to accomplish?

avatar image itinerary · Mar 12, 2014 at 10:21 PM 0
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I'd like to create a function that will look for a myType Type of Component in a GameObject (where myType is a variable). This is just to make things more modular, I'm curious if this is possible.

Otherwise I know how to pass a specific type to GetComponent.

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Answer by wildex999 · Mar 12, 2014 at 10:36 PM

You looking for something like this?

 public Component getCustomComponent(string comp)
 {
     Type myType = Type.GetType(comp); 
     return myGameObject.GetComponent(myType);
 }

 getCustomComponent("MyCustomComponent");

 
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avatar image itinerary · Mar 12, 2014 at 11:02 PM 0
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Yes!

I think the crucial bit which I got errors on was the declaration you've used for myType, specifically using

 Type myType = Type.GetType(comp) 

ins$$anonymous$$d of using

  Type myType = new Type 

as System.Type is an abstract

$$anonymous$$any thanks!

avatar image wildex999 · Mar 12, 2014 at 11:04 PM 0
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Be aware tho that Type.GetType can return null if it can't find the type, checking for this is a good idea ;)

avatar image itinerary · Mar 12, 2014 at 11:05 PM 0
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cheers! will do

avatar image faizit9 · Apr 04, 2021 at 05:25 AM 0
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can anyone explain to me why this doesn't work anymore? i'm on unity 2020.3 and trying to do basically the exact same thing lol

avatar image KoenigX3 faizit9 · Apr 04, 2021 at 07:14 AM 0
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Could you explain a little bit? Where's the problem? Does the compiler throw an error?

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