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Question by hexdump · Mar 12, 2014 at 09:56 PM · transformspritepivot2d rotation

Sprite pivot and Transform gizmo at different positions

I have an issue that do not know if it could be a unity3d 4.3.4f1 bug.

When I add a sprite to the scene and I select the move tool (W key) a little circle shows the correct pivot position of the sprite. If know I select rotation tool (E key) the transform is always at the center of the sprite. A friend of mine with unity 4.3.0.f4 doesn't suffer from this issue. Could anybody comment on this?

Thanks in advance.

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