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Question by BonyYousuf · Mar 15, 2014 at 11:54 AM · shadowssprite renderer

How to receive shadows on a Sprite?

Hi, I am making a board game, where the board is a sprite. I can not receive shadows on the board since the sprite renderer doesn't have "recieve shadows" option. I can however use a quad and give a texture on it to receive shadows using "Mesh Renderer". So is using "Mesh Renderer" is my only option to receive shadows? Or can I use sprite to receive shadow and if yes, how?

Thanks

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avatar image trialforce · Sep 29, 2015 at 09:05 AM 0
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Not working for me. Can anyone help?

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Answer by trialforce · Oct 01, 2015 at 01:18 AM

Hi!

I managed to get it.

http://forum.unity3d.com/threads/sprite-receive-shadow.357705/#post-2319797

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Answer by $$anonymous$$ · Jul 16, 2014 at 10:39 AM

I have not tested but if you switch "Inspector" to Debug Mode; you can set "Cast Shadows" and "Receive Shadow" properties of Sprite Renderer.

(In order to Switch Debug Mode in editor; click on the icon at top of the Inspector next to Lock Icon at most right)

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