As you can see I have the question:
How can I change the the Quality Level, means the OpenGl type per script.
The problem is, that the shadows with OpenGL 2.0 looks bad, but OpenGL ES 3.0 isn’t supported by many devices. And I don’t want to publish two types of the .apk - one for OpenGL 2.0 and one for OpenGL ES 3.0.
Is there any way to change it ingame?
Sorry for my bad english…