When I import a model I created and saved in Blender into Unity, some of the faces appear invisible. I cannot figure out why, I have created two different models and both seem to have some of their faces appearing invisible. Here’s a few screenshots so you can better understand what I’m trying to explain.
Picture of Model from Behind Showing the Faces
[24281-house+model_1.jpg|24281]
Picture of Model from in-front of the Door Showing the Invisible Faces
[24282-house+model_2.jpg|24282]