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This question was closed Mar 27, 2014 at 09:14 AM by flamy for the following reason:

The question is answered, right answer was accepted

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Question by xtgscott · Mar 26, 2014 at 06:02 AM · 3dimportblendermodel

Imported Blender Models Issue

When I import a model I created and saved in Blender into Unity, some of the faces appear invisible. I cannot figure out why, I have created two different models and both seem to have some of their faces appearing invisible. Here's a few screenshots so you can better understand what I'm trying to explain.

Picture of Model from Behind Showing the Faces alt text

Picture of Model from in-front of the Door Showing the Invisible Faces alt text

house model_1.jpg (99.4 kB)
house model_2.jpg (58.7 kB)
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Answer by getyour411 · Mar 26, 2014 at 06:28 AM

You will often see posts about 'normals'. The backside of the house has only one "side", and it's faced outwards, so when viewed from the front one does not see it at all. Go back in Blender and extrude the wall slightly in and use the Blender Flip Normal function on this new face. Search Google for more details if needed.

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avatar image xtgscott · Mar 27, 2014 at 09:06 AM 0
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Thanks, getyour411. That's exactly the answer I was looking for.

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