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Question by MrFlibble · Mar 28, 2014 at 12:43 PM · collisionrigidbodycolliderenemywalls

Enemy Cube going through walls.

I've been making a game and recently I lost a lot of work so have been rebuilding. However for some reason the enemy cubes now goes straight through the map to get to me, rather than navigating it.

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Answer by PvTGreg · Mar 28, 2014 at 03:11 PM

Check the box colider is the "IsTrigger" checked? if so uncheck it and try

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avatar image MrFlibble · Mar 28, 2014 at 05:16 PM 0
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It is, but also it's meant to be a trigger aha, even when I turned it off it went through the walls.

avatar image Leuthil · Mar 28, 2014 at 05:25 PM 0
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You need to make sure the Cube has a Rigidbody and that both the Mesh Collider on the Map and the Box Collider on the Cube are not set as triggers. What is the reason that it is "meant" to be a trigger?

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