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Question by Lenadros · Mar 29, 2014 at 10:25 PM · gun position

Equip Gun Across Network

Hello, I have a question on how I should approach getting guns to equip across the network. What I mean by this is, when a remote client equips a gun, it should appear on the local clients screen and move with the player who equipped it.

Most of my attempts to achieve this have ended in very strange results. I've tried Network.Instantiate and then parenting the new gun to the player and I've tried creating my own buffered instantiate which has also failed due to the way I work with inventories across the network. Any ideas?

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