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Question by cagudo · Mar 30, 2014 at 01:19 AM · particleslight

Iridescent bubbles particle system

I am trying to create a particle system that shoots out iridescent bubbles (particles that have their own light source), to guide my character through a dark level. I am working on a 2d environment at most of my shaders are sprite/diffuse. Does anybody have an idea on how to go about this?

alt text

Thanks in advance.

screen shot 2014-03-29 at 4.25.13 p.m..png (426.7 kB)
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