Audio Stutters on Scene Transition

I’m making an audio game that uses a lot of 3D sounds. Everything sounds and works well within individual scenes but issues arise when I transition from one scene to another. When I press enter to go from the menu to level one for instance the sounds of level 1 stutter/ skip quickly for about two seconds before behaving normally. This doesn’t really effect gameplay but makes the game seem unpolished. Any advice would be appreciated as I haven’t been able to find anyone asking a similar question.

Loading scenes in Unity can always be a bit of a pain. Loading levels Additively (and then deleting you previous scene’s contents manually) can give you move control over things. Asynchronous loading can also smooth out the loading process, but it does require Unity Pro.