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Question by GoGamingJoe · Apr 05, 2014 at 09:29 AM · findobjectoftype

error CS0246: The type or namespace name `Spawn_Spots' could not be found. Are you missing a using directive or an assembly reference?

 using UnityEngine;
 using System.Collections;
 
 public class NetWorkManeger : MonoBehaviour {
     Spawn_Spots[] SpawnSpots;
         
     void Start () {
         SpawnSpots = FindObjectsOfType<Spawn_Spots>();
         Connect ();
     }

Is this broken in C# I don't know I have looked at the unity Web and mine looks exactly the same PLZ help me I don't have a clue what's going on!!! I have never had this problem before so I don't now how to fix it the other posts don't help with my problem ether!!!

     void Connect(){
         PhotonNetwork.ConnectUsingSettings ("Tribe_War_V_0.0.1");
     }
 
     void OnGUI(){
         GUILayout.Label (PhotonNetwork.connectionState.ToString ());
     }
 
     void OnJoinedLobby(){
         Debug.Log ("OnJoinedLobby");
         PhotonNetwork.CreateRoom (null);
     }
 
     void OnJoinedRoom(){
         Debug.Log ("OnJoinedRoom");
         SpawnMyPlayer ();
     }
 
     void SpawnMyPlayer(){
         PhotonNetwork.Instantiate ("Player", Vector3.zero, Quaternion.identity, 0);
     }
 }
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avatar image slek120 · Apr 05, 2014 at 09:52 AM 0
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Can I see your Spawn_Spots class?

avatar image AwesomeFaceHD · Apr 05, 2014 at 10:01 AM 0
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Why not just make a List of Spawn_Spots?

avatar image GoGamingJoe · Apr 05, 2014 at 10:02 AM 0
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 using UnityEngine;
 using System.Collections;
 
 public class SpawnSpot : $$anonymous$$onoBehaviour {
     public int TeamID = 0;
 }

Is's Not Alot

avatar image GoGamingJoe · Apr 05, 2014 at 10:03 AM 0
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Opps Named It Wrong

avatar image AwesomeFaceHD · Apr 05, 2014 at 10:11 AM 0
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I realize now that my comment was pointless. Sorry about that.

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