Changing a broken prefabs terrain material

I’m starting to try to use prefabs and I have a problem. My prefab has a terrain in it with a simple texture. I can’t seem to get only one individual instance of the prefab to change its texture to something unique. I broke the prefab instance but the texture still applies to all instances. Any ideas what I’m doing wrong?

If I understand correctly,

It may not be the prefab or texture, but the material your object is using.

If two objects share a material, when you change the texture on the first object, the second object’s texture will change as well. You might just have to make separate materials for your separate objects. :slight_smile: