Non-spazzy ragdoll

I’ve been trying to create a ragdoll for a while now and i’ve used a basic “Block” model. This is just a guy made up completely of sphere and box colliders with no noticeable details, so i assumed it would be easy to make a ragdoll. Unfortunately, he tends to fall apart once he hits the scene. His limbs kinda hover around him like they would with rayman. I’m just wondering if this is normal with ragdolls and how i can make him a bit more stable, so his limbs will actually be connected to him.

You can use create a ragdoll by clicking on “Game Object” then “Other” and then Ragdoll.

To get a nice transition you also need to transfer momentum to the ragdoll. Try this web player and see if it is what you want.