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Question by kushal_kadaba · Apr 15, 2014 at 07:29 PM ·

Add files to a game after it is built

I am making a game where I would like the player to add his own music (background score) for the game. Does Unity provide any API for this? If not, is there some way I can mimic how Unity builds the audio into the game to let the player load a song and then play it during game play?

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Answer by akauper · Apr 15, 2014 at 09:18 PM

This may help you:

http://answers.unity3d.com/questions/14587/load-texture-at-run-time-from-file.html

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