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Question by Fritomaster · Apr 24, 2014 at 01:34 AM · material.

When I change a material to one created from sprites-default.

It spams "materialIndex == 0 UnityEditor.DockArea:OnGUI()"

when I go over a element with that texture in the editor or if I run the game it spams it non stop.

I just created a new material - Sprites-Default and asigned it to the sprite renderer.

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Answer by Fritomaster · Apr 28, 2014 at 10:03 PM

I recreated the project and reimported everything and it works fine now.

So maybe a bug. /Shrug

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