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Question by bloodyatheist · May 03, 2014 at 04:15 PM · c#camera2dminimap

how to controll second camera (MiniMap)?

so i got a second camera that is at the bottom of the screen(shows all the map) and serves as a minimap.

now i wanted to add:

1) a little square to show where the first camera is.

2) a sort of click listener, meaning when i click on the minimap i want the main camera to move to that location.

so my question is how can i do it in the right way?

ty in advance :)

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Answer by Mr.Hal · May 03, 2014 at 05:46 PM

For the little square, Make a quad that's on a layer the mini map camera renders(You could parent it to the first camera). And that's no code required.

For the click "Listener", A physics raycast of Camera.ScreenPointToRay(Input.mousePosition) should give a Ray that will give you the location of where the mouse struck, Then its a matter of moving the main camera... Do t$$anonymous$$s w$$anonymous$$le the mouse is over the "PixelRect" of the Camera and w$$anonymous$$le the mouse is actually clicking.

         if (MiniMapCamera.pixelRect.Contains (Input.mousePosition) && Input.GetMouseButtonDown (0)) {
             Ray MouseRay = MiniMapCamera.ScreenPointToRay (Input.mousePosition);
             MainCamera.transform.position = MouseRay.origin;
         }
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avatar image bloodyatheist · May 03, 2014 at 08:42 PM 0
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